AI Insights · Timothy · July 2024
Top 5 3D Anime Games in Latin America Q2 2024
Explore the performance metrics of the top 5 3D anime games on a unified platform in Latin America during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 3D anime games on a unified platform in Latin America experienced varying trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance:
Solo Leveling:Arise saw a remarkable launch in early May, peaking at over 2M downloads in its first week. The game maintained a consistent revenue stream, starting at $175K and gradually declining to $53K by the end of June. Weekly active users initially surged to 2.1M but saw a slight decrease to 1.7M by the end of the quarter.
DRAGON BALL LEGENDS demonstrated steady performance throughout the quarter. Downloads fluctuated, peaking at 200K in late May. Revenue experienced a notable spike from $25K in mid-May to $123K by the end of the month, then stabilizing around $60K. Weekly active users increased from 1.1M at the beginning of April to 1.4M by the end of June.
Genshin Impact maintained a strong presence with consistent downloads, hovering around 80K weekly. Revenue showed variability, peaking at $250K in late April but generally stabilizing around $100K. Weekly active users remained relatively stable, starting at 914K in early April and ending at 934K in late June.
Wuthering Waves, launched in late May, experienced an initial surge in downloads with 444K in its first week, followed by a decline to approximately 55K by the end of June. Revenue peaked at $136K in early June and then settled around $85K. Weekly active users started at 410K and gradually decreased to 235K by the end of the quarter.
ONE PIECE Bounty Rush showed consistent growth in downloads, peaking at 95K in early May. Revenue steadily increased from $8.5K in early April to $23K by late May, before stabilizing around $12K. Weekly active users increased from 137K in early April to 212K in early May, then fluctuated around 130K towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.